![]() ![]() I would like to buy it! : The oil lamp is expensive, young man. Maybe you would be interested in it? : The shopkeeper points at the oil lamp sitting on a table against the wall. >knock on door : Graham raps loudly on the door and hears a cheery, "Come on in." : How may I help you? : Hello. This is over on screen C6, just two south of the mission. >read door : The inscription reads: Whosoever chooses to seek the key for this door should set their sights high. revealing a second door with another inscription. Graham turns the key and, PRESTO, the door opens, and the key disappears. >unlock door : The key to the first door fits easily into the keyhole. : As you look at the bird it begins to sing merrily.Īnyway, after dodging the witch and dwarf several times, we're back here at the bridge. Again, it's completely random if Hagatha will show up after you leave the cave, so if you don't have the fairy's protection, it's time to save scum. Not pictured in the gif is more pcspeaker noises, this time approximating a nightingale's song. If the bird is awake when you take the cage, you will die because Hagatha will hear it singing and come investigate. Quietly, Graham picks up the covered birdcage with the nightingale. Hopefully, this will keep the nightingale quiet. >put cloth on cage : Graham drapes the cloth over the birdcage. The nightingale cage is the only thing we can meaningfully interact with in here. >look skulls : There are many human skulls in Hagatha's cave. ![]() >look cauldron : The iron cauldron is bubbling with a nasty smelling brew. On the far wall, he can see a nightingale in a gilded cage. A cauldron with a bubbling brew fills the cave with a putrid aroma. Fear grips him as he notices human skulls lining the wall. If she's home, you need to leave and try again until she's not here. There's a random chance when you enter the witch's cave if she'll be home or not. : Graham pulls a large piece of cloth out of the bottle. We need the cloth to not die horribly in about 45 seconds. This is the only hint you have to the existence of the cloth, which is the only purpose for the bottle. >look bottle : There is a large cloth in the glass bottle. If you remember the text from last time, Neptune gave us a bottle. : He must have gotten lost, I don't believe he belongs in this story.Īnyway, before we enter the cave, there's something we need to do. A not bad PCSpeaker version of this also plays. But if you didn't know she lived here, you might call it the bat cave due to the emblem. This is the cave where Hagatha, the local witch, lives. It's got a nasty bat emblem above the door and two skulls lining the entrance. This group of rocks is down on screen G1, and mostly serves to highlight one of the few terrain features we haven't seen yet. This next bit we can technically do at any point after we return from the sea floor. ![]() That would certainly qualify as "making a splash" so I think the first door riddle has been solved. Last time we returned the trident to King Neptune in exchange for a golden key. Things should start moving more smoothly from here on out, as we've covered most of the overworld at this point. Kill the Snake King.Hello everyone, and welcome back to King's Quest II. Stay away from them, and turn on "Shift Screen" to jump to other isles until you reach the destination (87,67) where the Snake King lies. It’s almost impossible to kill them all, for they spawn quickly while delivering high damage attacks. The Snake Islands consist of dozens of isles, which are flooded with Tough Snakes and Fire Snakes. Speak to the Green Snake on Bird Island, and take the challenge to enter the Snake Islands. Note: The rewards are good, but you'll have to be patient and careful - it's easy to die, especially if you're a Warrior or a Trojan. Rewards: Meteors, Dragon Balls, Refined Gems, Super Gems,Study Points, Money Bag, etc. Snakes of gigantic proportions roam freely, attacking anything and everything! The challenge to kill the snake king is not one to be taken lightly. ![]() The snake islands are one of the most dangerous locations in the world of Conquer. Snake Islands | Ancient Devil | Meteor Tear ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |